{"id":27,"date":"2018-12-27T19:55:33","date_gmt":"2018-12-27T19:55:33","guid":{"rendered":"https:\/\/gamedesignla.com\/memoriadeljuego\/03-2\/"},"modified":"2020-11-22T11:39:43","modified_gmt":"2020-11-22T11:39:43","slug":"03-2","status":"publish","type":"post","link":"https:\/\/gamedesignla.com\/memoria\/03-2\/","title":{"rendered":"03"},"content":{"rendered":"<p style=\"text-align: center;\">2750 a.C.<\/p>\n<p style=\"text-align: center;\"><strong>Lagash, Sumeria<\/strong><em>&nbsp;<\/em><\/p>\n<h2 style=\"text-align: center;\">Echar la suerte<\/h2>\n<p>La anciana sabia ahueca su t\u00fanica mugrienta haciendo como una bolsita. All\u00ed coloca unas piedras peque\u00f1as y las revuelve agitando la tela. Hacen un tintineo al golpearse entre ellas. Con un gesto r\u00e1pido las vuelca sobre el piso de tierra. Su cara de m\u00e1scara observa.&nbsp;<\/p>\n<p>  <!--more-->  <\/p>\n<p>Se suspende el tiempo, el d\u00eda se vuelve negro. O as\u00ed le parece al viajero temeroso que le pide consejo a la vieja. Las piedritas tienen marcas que no entiende. En esas muescas est\u00e1 escrito su destino.<\/p>\n<hr \/>\n<p><img decoding=\"async\" class=\" alignleft size-full wp-image-13\" style=\"margin-right: 20px; float: left;\" src=\"https:\/\/gamedesignla.com\/memoria\/wp-content\/uploads\/2018\/12\/Marvin-Clock.jpg\" alt=\"Marvin Clock\" width=\"150\" height=\"150\" \/><\/p>\n<p>[<a href=\"https:\/\/gamedesignla.com\/memoria\/01-2\/\">01<\/a><strong>:<span style=\"font-size: 18pt;\">03<\/span>:<\/strong><a href=\"https:\/\/gamedesignla.com\/memoria\/09-2\/\">09<\/a>]&nbsp;&nbsp;<\/p>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>2750 a.C. Lagash, Sumeria&nbsp; Echar la suerte La anciana sabia ahueca su t\u00fanica mugrienta haciendo como una bolsita. All\u00ed coloca unas piedras peque\u00f1as y las revuelve agitando la tela. Hacen un tintineo al golpearse entre ellas. Con un gesto r\u00e1pido las vuelca sobre el piso de tierra. Su cara de m\u00e1scara observa.&nbsp;<\/p>\n","protected":false},"author":1,"featured_media":13,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[7],"tags":[],"_links":{"self":[{"href":"https:\/\/gamedesignla.com\/memoria\/wp-json\/wp\/v2\/posts\/27"}],"collection":[{"href":"https:\/\/gamedesignla.com\/memoria\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/gamedesignla.com\/memoria\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/gamedesignla.com\/memoria\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/gamedesignla.com\/memoria\/wp-json\/wp\/v2\/comments?post=27"}],"version-history":[{"count":1,"href":"https:\/\/gamedesignla.com\/memoria\/wp-json\/wp\/v2\/posts\/27\/revisions"}],"predecessor-version":[{"id":326,"href":"https:\/\/gamedesignla.com\/memoria\/wp-json\/wp\/v2\/posts\/27\/revisions\/326"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/gamedesignla.com\/memoria\/wp-json\/wp\/v2\/media\/13"}],"wp:attachment":[{"href":"https:\/\/gamedesignla.com\/memoria\/wp-json\/wp\/v2\/media?parent=27"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/gamedesignla.com\/memoria\/wp-json\/wp\/v2\/categories?post=27"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/gamedesignla.com\/memoria\/wp-json\/wp\/v2\/tags?post=27"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}